<!doctype html>
<!--
Copyright 2018 The Go Authors. All rights reserved.
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file.
-->
<html>

<head>
    <meta charset="utf-8">
    <title>Space Shooter</title>
</head>

<body>
    <!--
	Add the following polyfill for Microsoft Edge 17/18 support:
	<script src="https://cdn.jsdelivr.net/npm/text-encoding@0.7.0/lib/encoding.min.js"></script>
	(see https://caniuse.com/#feat=textencoder)
	-->
    <script src="wasm_exec.js"></script>
    <script>
        if (!WebAssembly.instantiateStreaming) { // polyfill
            WebAssembly.instantiateStreaming = async (resp, importObject) => {
                const source = await (await resp).arrayBuffer();
                return await WebAssembly.instantiate(source, importObject);
            };
        }

        const go = new Go();
        let mod, inst;
        WebAssembly.instantiateStreaming(fetch("game.wasm"), go.importObject).then((result) => {
            mod = result.module;
            inst = result.instance;

            run();
        }).catch((err) => {
            console.error(err);
        });

        async function run() {
            console.clear();
            await go.run(inst);
            inst = await WebAssembly.instantiate(mod, go.importObject); // reset instance
        }
    </script>

</body>

</html>